[ Flags ]
public enum ColorMask
Defines a bit mask of color channels.
This can be used with set_color_mask for example to define which color
channels should be written to the current framebuffer when drawing something.
- NONE - None of the color channels are masked
- RED - Masks the red color channel
- GREEN - Masks the green color channel
- BLUE - Masks the blue color channel
- ALPHA - Masks the alpha color channel
- ALL - All of the color channels are masked