Installs a callback
function that will be called whenever the window system has lost the contents of a region of the
onscreen buffer and the application should redraw it to repair the buffer.
For example this may happen in a window system without a compositor if a window that was previously covering up the onscreen window has been moved causing a region of the onscreen to be exposed.
The callback
will be passed a OnscreenDirtyInfo struct which
decribes a rectangle containing the newly dirtied region. Note that this may be called multiple times to describe a non-rectangular region
composed of multiple smaller rectangles.
The dirty events are separate from cogl_frame_event_sync events so the application should also listen for this event before rendering the dirty region to ensure that the framebuffer is actually ready for rendering.
this |
A Onscreen framebuffer |
callback |
A callback function to call for dirty events |
destroy |
An optional callback to destroy |
user_data |
A private pointer to be passed to |
a OnscreenDirtyClosure pointer that can be used to remove the callback
and associated |