Initializes a quaternion that rotates angle
degrees around the axis vector (x
, y
, z
).
The axis vector does not need to be normalized.
this |
An uninitialized Quaternion |
angle |
The angle you want to rotate around the given axis |
x |
The x component of your axis vector about which you want to rotate. |
y |
The y component of your axis vector about which you want to rotate. |
z |
The z component of your axis vector about which you want to rotate. |
A normalized, unit quaternion representing an orientation rotated |