- public void ensure_glyph_cache_for_layout (Layout layout)
This updates any internal glyph cache textures as necessary to be able
to render the given layout.
- public void render_layout (Layout layout, int x, int y, Color color, int flags)
Draws a solidly coloured layout on the given
framebuffer at (x, y) within the framebuffer<!-- -->'s current model-view
coordinate space.
- public void render_layout_line (LayoutLine line, int x, int y, Color color)
Renders line at the given coordinates using the given
color.
- public void render_layout_subpixel (Layout layout, int x, int y, Color color, int flags)
Draws a solidly coloured layout on the given
framebuffer at (x, y) within the framebuffer<!-- -->'s current model-view
coordinate space.
- public void show_layout (Framebuffer framebuffer, Layout layout, float x, float y, Color color)
Draws a solidly coloured layout on the given
framebuffer at (x, y) within the framebuffer<!-- -->'s current model-view
coordinate space.
- public void show_layout_line (Framebuffer framebuffer, LayoutLine line, float x, float y, Color color)
Draws a solidly coloured line on the given
framebuffer at (x, y) within the framebuffer<!-- -->'s current model-view
coordinate space.