Multiplies this by the given frustum perspective matrix.
| this |
A 4x4 transformation matrix |
| left |
X position of the left clipping plane where it intersects the near clipping plane |
| right |
X position of the right clipping plane where it intersects the near clipping plane |
| bottom |
Y position of the bottom clipping plane where it intersects the near clipping plane |
| top |
Y position of the top clipping plane where it intersects the near clipping plane |
| z_near |
The distance to the near clipping plane (Must be positive) |
| z_far |
The distance to the far clipping plane (Must be positive) |